The GDC 2019 scheduling website has revealed that Xbox Live is coming to Nintendo Switch and smartphones using a new development platform, that will be revealed by Microsoft in a talk titled “Xbox Live: Growing & Engaging Your Gaming Community Across Platforms.”
Here’s Microsoft’s description of the talk:
Xbox Live is one of the largest, most engaged gaming communities on the planet with decades of experience providing managed game services to developers that save you time and unlock all of the social and engagement features that players love.
Now Xbox Live is about to get MUCH bigger. Xbox Live is expanding from 400M gaming devices and a reach to over 68M active players to over 2B devices with the release of our new cross-platform SDK.
Get a first look at the SDK to enable game developers to connect players between iOS, Android, and Switch in addition to Xbox and any game in the Microsoft Store on Windows PCs.
Xbox Live players are highly engaged and active on Xbox and PC, but now they can take their gaming achievement history, their friends list, their clubs, and more with them to almost every screen.
This will break down barriers for developers that want their communities to mingle more freely across platforms. Combined with PlayFab gaming services, this means less work for game developers and more time to focus on making games fun.
Nintendo has provided an update for its upcoming Nintendo Switch Online service, and while an exact date was still not given, it’s been revealed that we can expect it to launch in the second half of September.
The Switch Online service features individual membership pricing of $3.99 per month, $7.99 for 3 months, or $19.99 for 12 months. Online membership will include access to online multiplayer in compatible titles, starting with Splatoon 2, ARMS, Mario Kart 8 Deluxe, Mario Tennis Aces, and more. Players will also receive a selection of classic NES games with newly added online multiplayer.
Nintendo of America has also revealed that the Nintendo Switch’s long-awaited (not really) Online service will launch in September of this year. The service will cost $20 per year, and allow players to play online against one another, a service which is currently free until launch.
Players will also have access to a growing library of classic titles such as Super Mario Bros. 3, Balloon Fight and Dr. Mario.
Final Fantasy XIV has kicked off its annual “All Saints’ Wake” Halloween event yesterday, and this year’s event has been given a werewolf theme with plenty of new costumes and items for players to collect. In order to begin the event, players must be level 15 and have completed the quest “It’s Probably Pirates.” Afterwards, traverse to Old Gridania.
Rewards include male and female Werewolf costume sets, as well as Halloween-themed decoration items. The All Saints’ Wake Halloween event is available now through November 1st, 2017.
Nintendo has announced that it is shutting down the Wii console’s online shopping channel on January 31st, 2019. The online service launched back in December of 2006, and helped kick-start much of the way Nintendo’s online services function today. Wii Points will no longer be available for purchase starting March 27th, 2018.
WiiWare and Virtual Console purchases can be downloaded again or transferred from Wii to the Wii U using the Wii System Transfer, however, the Wii U online services are expected to shut down eventually, as well.
Nintendo has finally unveiled the long-awaited Switch Online service that will compete with Xbox Live and PlayStation Plus. Online play will be free until 2018, when the service launches for $19.99 per year. Subscribers will have access to a library of on demand Classic Games, as well as online voice chat lobbies, and even Nintendo eShop deals.